github.com/klauspost/compress/zstd.encoderState.fullFrameWritten (field)

5 uses

	github.com/klauspost/compress/zstd (current package)
		encoder.go#L57: 	fullFrameWritten bool
		encoder.go#L125: 	s.fullFrameWritten = false
		encoder.go#L227: 			s.fullFrameWritten = true
		encoder.go#L243: 			s.fullFrameWritten = true
		encoder.go#L476: 	if e.state.fullFrameWritten {